Some motion studies from my sketchbook! I used videos as references.
Maybe this can be useful to somebody?
Re-updated all my old brushes! These are the updated version with bonus bg brushes!
Also, i use a ton of textures for BGs and some brush textures, which you can find all on DeviantArt! :0
God bless your kind soul you god of men.
fucking incredible
(Sorry this is so long, tumblr won’t let me un-indent all the things without messing the hyperlinks up BLUH. So press J to skip.)
I just went back through over 900 liked posts and dug out all the art tutorials so i can keep track of them. I guess this might be helpful to some of you guys, so here you go.
Some of these were gutted from posts where the original was deleted and so can’t be linked to in the masterpost list - especially one by Tumblr user melkh who has since either deleted or changed their url, so props to them.
Here we go then!
Freeware
Alchemy- this is a really fun program. You play around making abstract shapes until you start to see something in them, kind of like a Rorschach test. Then you use the shapes as a base to draw it from.
MyPaint- a pretty decent painting program that also has the benefit of working on Unix systems.
openCanvas 1.1- I haven’t used openCanvas in years but it was a nice program with a pretty unique feel to it.
ArtRage- Only used this a couple of times donkey’s years ago just before I got oC, but I’ve heard good things about it.
The GIMP - In a similar vein to Photoshop, but free. I couldn’t get on with it when I tried it out a few years ago, but it’s pretty popular and is available on Unix systems and Macs.Not-free-ware
Photoshop- Standard painting fare. Probably the most flexible program (particularly the latest versions) but not designed to act in a “natural” way. If you’ve used it for painting versus something like Painter you know what I mean. Who the fuck pays for it though? Google “Photoshop tumblr masterpost” and take your pick.
Paint Tool Sai- Far more affordable and definitely worth paying for if you can. The brushes are very decent (especially when they’ve been tweaked a little), the gui is simple and intuitive, and I dare you to find a program with which making smooth lineart is easier.
Corel Painter- My program of choice for most things. More tools than you could ever possibly use and pretty cheap on a student license, providing that you can prove you’re a student! It’s got a few bugs but if you want realism or a more natural feel than PS or SAI this is the program for you.Anatomy
anatomy and rotation of the head
Expressions
emotions and facial expressions
expressions from different angles (love this site)
Poses
Skin tones
paint some life into your skin tones
Colouring
gamut mask tool(very nice!)
5 easy ways to improve your colouring
fucking gradients, how do they work
achieving a painterly look in SAI
kuler(more colour schemes)
Brushes
a very nice setting for the sai acrylic brush
photoshop fur brushes (and tutorial)
Other peoples masterposts
love your fellow artist (anything from prompt generators to animation background here, very nice)
e books
art e-books (mediafire download)
even more e-books(including human anatomy, animal anatomy, cartoons, animation, composition, design, scenery, perspective…)
Tutorials
a pretty extensive general art tutorial
tumblrs
criminallyincompetent (check out their #reference and #tutorial tags, they’re gold)
Thanks for featuring me. :D Lots of good references on this list!
(Source: geromy-kyle)

- WARNING! BIG FILE ON MY DA PAGE TO DOWNLOAD AND ENJOY!
I decided to draw up some tips for drawing girls, since I _think_ I know what I’m doing with them. A lot of peeps have asked for them, so here’s a bit. Will have a male one when I get really confident with the dudes (which i’m progressing nicely in that area), but for now, this will suffice.
Let me know if there are any questions you have or anything else you’d like me to show you that’s reasonable. But just remember that you have to learn and study for yourself to get the idea.
REMEMBER, PRACTICE PRACTICE PRACTICE STUDY RESEARCH PRACTICE!
Other Tips:
- Using shapes for your gestures beats stick figure methods! Read this: [link]
- Draw constantly. Don’t look at what you’re working on, and study it! Learn why certain things connect the way they do, what muscles get tense in a position and relaxed, etc. Don’t just draw what you see.
- Come up with your own visual cues to help you “see” how a form works, like the McDonald’s Arches and Megaman Boot. You’d be surprised how easy it is for you to remember how something looks!
- With women, remember, dainty and curvy lines beats hard edgy lines! No matter the size of woman’s breasts or hips or proportions, these things always apply best: Hands with less lines, thinner fingers and smaller feet. Using line minimally also bumps femininity up if you’re not confident with what you’re doing yet. And curves always! Even on the straightest line, make it a bit curvy.Hey guys! Save this! It’s crazy useful =D
Oh damn this is excellent. Female bodies are SO NICE TO DRAW weh
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There is a multitude of expressions and 21 views of each. You can slide around each picture as well as zoom in and out. It’s great for reference, especially since it’s in black and white it’s good for seeing only the values.
Here is the site.
oh COOL BEANS
This whole tumblr is a GOLDMINE for art reference. Follow it, spread it like wildfire, go my monkeys, FLY
(Source: quintessentialdust)
JFC-Forest Interior tutorial by dpaint
Here is a way to organize the complex information of an interior forest. This will work no matter what your rendering style happens to be. Whether you are an impressionist painter like me or a realist, the basic building blocks for the picture are the same the only difference is how far you want to carry the finish. This photoshop demo is based on a traditional painting I did a while back.
The challenge is to arrange the information to give you the illusion of space where no horizon is apparent. Forest scenes work best when you use clearings to establish a foreground or middle ground to help divide space in the scene. It doesn’t matter if you are painting jungle or alpine forests the abstract qualities of design still apply.
It helps to visualize the anchor points of the composition first. These objects will have the most detail and can be flagged or spotlighted for greater effect. They will give your eye a place to go in the image allowing you to use areas of less detail as counterpoints.
I always start with large areas of color keyed to the average for that mass this helps to unify the shape. I set up the different layers and work between them to balance color value and shape. Once these are established to my liking I begin to develop and refine the painting adding interest as I go.how-
I found these images in a folder on my hard drive. I remember I scanned them for someone once from a book. I figured I’d post them on here in case anyone is interested in some cat anatomy tips.